Slot Actor Settings

AC_HeldObject_SlotActor is a child of AC_HeldObject_Master

On the Slot Actors (Holsters) we have an Actor Component called AC_HeldObject_SlotActor. This shares some of the Drop Logic and other functionality for the holsters, potentially allowing one to expand it to make use of animations involving the handling of Slot Actors later.

The settings are simpler for these. Slot Actor: Accepted Item Tags - Gameplay Tags of the Items that can be holstered/attached to these Slot Actors. Accepted Slot Tags - Tag of Slot on the Slot Manager with which this Slot Actor can be Attached. Item Info - Same as before, this is how we identify this item, although with these we are not really using them.

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